SlamDunk! Studios

"creative and analytical writing"


Levels being Easy in Retrospect (VG article)

Posted on May 17, 2010 at 7:10 AM

It's weird how easy a level is in retrospect. Maybe it's just me, but I can spend hours banging my head against the same stage over and over, becoming more and more frustrated, making the same mistakes over and over, until every plastic object around me has been broken...



But then the moment I beat the level and that ecstacy and satisfaction washes over me, replaying that same level is a piece of cake. The two stages that come to mind recently were the last stage of Super Mario Galaxy 2 (where you can't take any damage and there's no checkpoints), and the Mile High Club in COD4, on the highest difficulty. All I can think of is that it's a confidence thing. Once you know you CAN beat it, you DO. It's a weird feeling.

Categories: ARTICLES, Video Games

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