SlamDunk! Studios

"creative and analytical writing"


The Wii VITALITY Sensor? (VG article)

Posted on June 9, 2009 at 10:15 AM

Well, what can I say about Nintendo's latest accessory, announced recently at E3. For all intents and purposes, it is a heart-rate monitor used in video games. "What possible use could this absurd device have?" I hear you ask. Unlike most articles on the web, lets try and be a little bit more optimistic. For example, it might be cool to use in horror games, such as the upcoming Grudge, as the gameplay could change itself to suit your anxiety levels. Or maybe a puzzle game like Tetris, where the speed or difficulty of the falling tiles could increase as your heart-beat does. Having said that, though, the fact that there's no nunchuk input drastically reduces player interactivity. I mean, considering the lack of developer support for the Balance Board or Motion Plus (which have far more practical use in games), I can't possibly see this accessory serving a purpose. After the negative reaction generated at E3, they may scrap it all together. Fingers crossed!

Categories: ARTICLES, Video Games

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